Bryce Lindsey

System Design Projects

I enjoy designing and implementing game systems and levels that create meaningful interactions for players. These are a few of my recent projects that I feel showcase my abilities.

Godot Half Life Inspired Prototype

A personal hobby project built in Godot, inspired by the movement mechanics of Half-Life and other classic FPS titles. Currently focused on fluid bunny hopping, with plans to expand into wall running, dashing, and gliding to create a fast-paced movement game.

Portal 2 Puzzle Level

This level was built using the in game editor for Portal 2 as well as BEEmod. I created this because I have been replaying the portal games and even began speedrunning the first game. I have been enjoying the puzzles a lot and figured it was about time I built one myself.

Roblox Voice Chat Game Prototype

A social party game built in Roblox with integrated voice chat, where players act out prompts while others guess — classic charades with a digital twist. Designed for laughs and chaos with friends, this prototype explores voice-driven multiplayer interaction.

Miscellaneous Projects

Outside of systems and level design, I enjoy experimenting with other areas of game development like art and web design. Whether I'm modeling out assets or building sites, I find that working across disciplines, as a hobbyist, helps me stay creative and better understand the full pipeline of making games.

3D Art

Stylized 3D props and environment pieces created using Blender, Substance Painter, and Substance Designer. My work focuses on vibrant materials, optimized topology, and clarity of form—ideal for stylized and low-poly game worlds.

Websites

A collection of websites I've built or am currently developing, ranging from hobby projects to game-related tools. These projects use HTML, CSS, and JavaScript, with Supabase handling databases and Netlify providing hosting and form handling for user interaction.